Future Updates Coming!


Screenshot above shows a previously added update.

I’m excited to announce more content for this pack on the way.

Classic American Coupe in development

Classic American Muscle car in development. This model will feature an optional spoiler and nose.

Japanese style grand tourer in development.

90’s Japanese style muscle car in development.

European Compact hatchback in development.

My original goal was to publish a few smaller packs periodically, along with the occasional free car or small car pack. Due to changing circumstances, I’ve decided to adjust my strategy. Instead of offering separate premium content packs, I’ll be expanding the existing pack with additional vehicles. Occasional free car releases will still be made available separately to help generate interest in this growing pack.

Thanks for checking out my post.

I’d love to hear your suggestions for future vehicle additions. Please leave a comment and let me know what you’d like to see!

Other vehicles I’m considering adding:

  • Go-Kart
  • Stock cars
  • Bulldozer
  • A crane like you might find at a scrap yard.

Files

psx_vehicles_V08062025.zip 1.9 MB
11 days ago

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Comments

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Hi there mate! Quick Question; Are the Wheels a Separate Mesh from the body with these vehicles?

(+1)

I’m away from my computer at the moment, but if I remember correctly the wheels are a separate object but in the same file.

I think I have included a wheel separately for each car also, but the car body includes the wheel object too. I might update this to include the car body by itself.

When I get to my PC later I’ll reply to this comment and confirm the setup.

Let me know your preference and I’ll try to accommodate!

The wheels are indeed seperate meshes from the body of the vehicles, that exist in the same file (.blend, .obj, .glb) and share the same texture.

I’m new to asset creation, let me know if there is any way I can do it better! Or if there is any other questions I can answer? Thanks

If thats the case, this pack is perfect for me :D 

As would be able to automatically make a skeleton via blender to be compatible with the UE's Vehicle Chaos System ^^